|AMY (2012 video game)|
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This little girl who you have to protect through the entire game will realistically behave like a child and will explore the rooms with you, wander around and point out items. Amy will display emotions and react naturally to her environment to make the player develop a level of responsibility and care for the game's events.
The protagonist's health is declining and without the constant application of medicine she will die, adding an ever present sense of urgency to the game. The player character's appearance will change dynamically to display her degree of infection; this will be a separate mechanic from health.
The player controls Lana, the woman escorting Amy and protecting her as the two attempt to escape their disease-ridden town. They encounter monsters and the military, among other foes, in their attempt to escape.
- IGN gave AMY a 2.5 out of 10.
- GameInformer gave it a 3.0 out of 10.